Corporations
"If you don't drive your business, you will be driven out of business."
- B.C. Forbes
Trade and commerce has been a focal point of civilization since ancient times. Corporations are modern entities that authorizes a company or single group to act as a single entity. Corporations have become the largest facilitators of trade and influence in today's society. In Civilization V, Corporations allow you cement your civilization's wealth and deliver powerful trade benefits to your civilization.
To establish a Corporation, you must secure a Global Monopoly on any of its required resources, and found its Corporation Headquarters. After your Corporation is established, you may construct Offices in your cities and use them to build Franchises in foreign cities via Trade Routes.
To establish a Corporation, you must secure a Global Monopoly on any of its required resources, and found its Corporation Headquarters. After your Corporation is established, you may construct Offices in your cities and use them to build Franchises in foreign cities via Trade Routes.
Centaurus Extractors, Inc.
Game Info:
Provides benefits geared toward maritime 🔨 Production and coastal Cities.
• +1 Trade Route.
• +100% Sea Trade Route Range.
• +2 🔨 Production from Harbor and Seaport in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• +100% Sea Trade Route Range.
• +2 🔨 Production from Harbor and Seaport in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Horse, Whales, Crab, Ivory, and Coral provide +1 🔨 Production in all Cities with a Centaurus Extractors Franchise.
Office Bonus:
+3 🔨 Production for every Global Franchise, and +1 🔨 Production on all Sea Tiles near the City.
Trade Route Bonus:
Trade Routes from Cities with a Centaurus Extractors Office to Cities with a Centaurus Extractors Franchise grant +10% ⚗️ Science to the origin City.
Headquarters:
Office:
Franchise:
Civilized Jewelers, Inc.
Game Info:
Provides benefits geared toward ⭐ Great People generation and 🌟 Golden Ages.
• +1 Trade Route.
• +100% Trade Unit movement speed.
• +4 🌟 Golden Age Points from Customs House and Bank in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• +100% Trade Unit movement speed.
• +4 🌟 Golden Age Points from Customs House and Bank in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Gold, Silver, Gems, Pearls, Jewelry, and Amber provide +1 🌟 Golden Age Points in all Cities with a Civilized Jewelers Franchise.
Office Bonus:
+3% 🌟 Golden Age Length Modifier. +15% ⭐ Great Person Rate, and an additional +10% ⭐ Great Person Rate for every Global Franchise.
Trade Route Bonus:
Trade Routes from Cities with a Civilized Jewelers Office to a City with a Civilized Jewelers Franchise grant +10% 💰 Gold to the origin City.
Headquarters:
Office:
Franchise:
Firaxite Materials, Inc.
Game Info:
Provides benefits geared toward ⚗️ Science innovation and infrastructural development.
• +1 Trade Route.
• Trade Units cannot be plundered.
• +3 ⚗️ Science from Factory and University in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• Trade Units cannot be plundered.
• +3 ⚗️ Science from Factory and University in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Iron, Aluminum, Marble, Copper, Jade, and Porcelain provide +1 ⚗️ Science in all Cities with a Firaxite Materials Franchise.
Office Bonus:
+2 ⚗️ Science for every Global Franchise, and +20% 🔨 Production when constructing Buildings.
Trade Route Bonus:
Trade Routes from Cities with a Firaxite Materials Office to Cities with a Firaxite Materials Franchise produce +50% additional ⚗️ Science.
Headquarters:
Office:
Franchise:
Giorgio Armeier, Inc.
Game Info:
Provides benefits geared toward 🎵 Culture generation and cultural Specialists.
• +1 Trade Route.
• +2 🎵 Culture from Writers, Artists, and Musicians.
• +2 🎵 Culture from Museum and Opera House in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• +2 🎵 Culture from Writers, Artists, and Musicians.
• +2 🎵 Culture from Museum and Opera House in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Silk, Cotton, Dye, Furs, and Lapis Lazuli provide +1 🎵 Culture in all Cities with a Giorgio Armeier Franchise.
Office Bonus:
+2 🎵 Culture for every Global Franchise, and -1 Unhappiness from ⚗️ Illiteracy and 🎵 Boredom.
Trade Route Bonus:
Trade Routes from Cities with a Giorgio Armeier Office to a City with a Giorgio Armeier Franchise grant +10% 🎵 Culture to the origin City.
Monopoly Required (Any):
Headquarters:
Office:
Franchise:
Hexxon Refinery, Inc.
Game Info:
Provides bonuses that enhance your ability to wage late-game warfare and amass Strategic Resources.
• +1 Trade Route.
• +15% 🔨 Production for all Units that require Oil, Aluminum, or Uranium to build.
• +3 🔨 Production from Refinery, Tidal Power Plant, Hydroelectric Power Plant, Nuclear Power Plant, Wind Power Plant, and Solar Power Plant in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• +15% 🔨 Production for all Units that require Oil, Aluminum, or Uranium to build.
• +3 🔨 Production from Refinery, Tidal Power Plant, Hydroelectric Power Plant, Nuclear Power Plant, Wind Power Plant, and Solar Power Plant in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Coal, Oil, Incense, Uranium, Brazilwood, Perfume, and Glass provide +1 🔨 Production in all Cities with a Hexxon Refineries Franchise.
Office Bonus:
+1 additional Oil and Coal for every three Global Franchises, and +15% 🔨 Production towards Military Units.
Trade Route Bonus:
Trade Routes from Cities with a Hexxon Refinery Office to Cities with a Hexxon Refinery Franchise grant +10% 🔨 Production to the origin City.
Headquarters:
Office:
Franchise:
Trader Sid's, Inc.
Game Info:
Provides benefits geared toward 💰 Gold generation and land trading.
• +1 Trade Route.
• +100% Land Trade Route Range.
• +3 💰 Gold from Caravansary and Market in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• +100% Land Trade Route Range.
• +3 💰 Gold from Caravansary and Market in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Cinnamon, Sugar, Salt, Nutmeg, Cloves, Pepper, Cocoa, and Tobacco provide +1 💰 Gold in all Cities with a Trader Sid's Franchise.
Office Bonus:
+4 💰 Gold for every Global Franchise, and Trade Routes to this City generate +2 💰 Gold.
Trade Route Bonus:
Trade Routes from Cities with a Trader Sid's Office to Cities with a Trader Sid's Franchise produce +25% additional 💰 Gold.
Headquarters:
Office:
Franchise:
TwoKay Foods, Inc.
Game Info:
Provides benefits geared toward 🌾 Food generation and City growth.
• +1 Trade Route.
• Trade Units reveal Fog of War.
• +3 🌾 Food from Grocer, Hospital, and Agribusiness in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
• +1 Trade Route.
• Trade Units reveal Fog of War.
• +3 🌾 Food from Grocer, Hospital, and Agribusiness in all Cities.
• Every Franchise in a foreign Civilization's Cities increases 🗿 Tourism with them by 2%.
Franchise Resource Bonus:
Wine, Truffles, Citrus, Olives, Coffee, and Tea provide +1 🌾 Food in all Cities with a TwoKay Foods Franchise.
Office Bonus:
+3 🌾 Food for every Global Franchise. +10% 🌾 Food in the City. -1 Unhappiness from all Needs and -5% to Empire Size Modifier in all Cities.
Trade Route Bonus:
Trade Routes from Cities with a TwoKay Foods Office to Cities with a TwoKay Foods Franchise grant +10% 🌾 Food to the origin City.